
There is also a Jump Speed value that can be changed, if you changed this value to 20 you can jump much higher than you were able to before. You can adjust the Walk Speed to the value of 10, and this will make the player walk very fast. There are a lot of options here on this script component that can be adjusted. Select the FPSController in the Hierarchy and take a look at the Inspector and find the First Person Controller script. Now if you hit the Play button in the Unity editor you will be able to move around on the floor: Now drag and drop the FPSController prefab into the Scene:īecause the FPSController came bundled with a camera we need to delete the Main camera from our Scene. In order to apply the Floor material to the Floor in the Scene we just drag it and drop it onto the Floor object in the Scene: With the Floor material selected look at the Inspector window and click on the color picker to choose a new color for the floor: Inside the Materials folder we are going to create a new material, rename this new material to “Floor.” We are going to use this material to shade the floor a darker color. Open the Project folder and inside this folder create another folder and name this folder “Materials.” Change the Scale value to be 20 on the X, 0.1 on the Y, and 20 on the Z.Ĭreate a new folder and name it “Project.”


Rename the cube to “Floor.” Reposition the Floor to the 0,0,0 position. Right click in the Hierarchy and create a cube.

Once the assets have been imported navigate to the Assets>Standard Assets>Characters>FirstPersonCharacter folder and open it. Make sure all the boxes are checked and then click on the Import button in the bottom right hand corner of the menu: Select the Assets>Import Package>Characters.Ī new menu will open and you will see several folders with lots of assets in them. Make sure 3D mode is enabled and click on the Create Project button:

We will begin by creating a new Unity project and naming it “FPSShooter.” Save the project in a location on your hard drive where you keep your development files.
